Posted on May 26, 2008 by Sheryl Nussbaum-Beach in Blogging, Change, Community of Practice, Connectivism, Creativity & Innovation, Curriculum, Digital video, Gaming, innovation, Learning, Learning communities, networking, New Zealand, Professional Development, teacher 2.0, Teacher Leadership, Teaching, Technology, Video games
While I obviously haven’t been blogging- I have been fast at it. I would say I have been busy, but Dean Shareski (our new convener for K12Online) has taught me we are all busy and I am not suppose to talk about how busy I am, but rather just talk about what I have been [...]
Posted on December 13, 2007 by Sheryl Nussbaum-Beach in Gadgets, Gaming
Thanks to Will for the point to Tim Wang’s elearning blog via Twitter. Check this out! First question you should ask yourself is– what in my current curriculum would have nurtured this creativity and innovation in this student? Ok. Now watch! Wiis aren’t just for gaming! I am running and buying extra Wii remotes today! [...]
Posted on August 17, 2007 by Sheryl Nussbaum-Beach in 21st Century Teaching, Change, Community of Practice, Connectivism, Creativity & Innovation, Digital Literacy, Gaming
Got this from Alan Levine’s NMC site. August 15, 2007 (Thinkerers Quest, Second Life) – Thinkerer Studios – a network of residents in the virtual online world of Second Life – today announced the launch of an awards program to identify and encourage the development of creative products and services that use Second Life capabilities [...]
Posted on April 5, 2007 by Sheryl Nussbaum-Beach in 21st Century Teaching, Blogging, Community of Practice, Connectivism, Creativity & Innovation, Edublogger, Gaming, Novice teachers, Preservice teachers, Teaching, Technology
Interesting discussion over on Will’s site. University of Michigan is offering a M.A. specialization in Social Computing. Here’s the list of courses you have to take: SI 508: Networks: Theory and Application (3 credits) SI 532 Digital Government I: Information Technology and Democratic Politics (1.5 credits) SI 583: Recommender Systems (1.5 credits) SI 631: Content [...]
Posted on February 28, 2007 by Sheryl Nussbaum-Beach in 21st Century Teaching, Change, Creativity & Innovation, Gaming, Professional Development
Mark Wagner http://www.edtechlife.com/ and I taught a two hour session in Elluminate last night to 22 Alabama teachers who are part of the ABPC 21st Century Teaching Initiative. It is a project I co-lead with Cathy Gassenheimer, President of the Alabama Best Practice Center and John Norton, educational writer and virtual learning community expert. Mark [...]
Posted on September 11, 2006 by Sheryl Nussbaum-Beach in Gaming
I live in Virginia. Mark Warner was my governor. Working in Media and Communications for the Virginia Beach City Public Schools I had many opportunities to meet him and help host events where he was speaking. I like him. But now… I think he is cooler than ever. Mark Warner is in Second Life!!! Back [...]
Posted on July 29, 2006 by Sheryl Nussbaum-Beach in Gaming, Professional Development
Picked this up from Rob Fay and again in Edublogger News — a video on using video games in education posted by Mark Wagner of the EdTechLife blog. He created a webcast about video games in education, with interviews of Henry Jenkins, James Paul Gee, Clark Aldrich. Worth watching…video on Gaming in Education. Thanks for [...]
Posted on October 3, 2005 by Sheryl Nussbaum-Beach in Gaming, Video games
Boyle states, “This is the video game generation”. (2005). Students want hands on learning and seek entertainment. Imagine students who turn to technology with its entertaining appeal to assist in school work and problem solving activities in a routine manner. Successful technology implementation changes the way teachers teach and the way students learn. Boyle, A. [...]